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Client-Server

DevOps is the union of people, process, and products to enable continuous delivery of value to our CLIENTS.” – Donovan Brown of Microsoft

Return to Client (computing), End user, Customer

Snippet from Wikipedia: Client–server model

The client–server model is a distributed application structure that partitions tasks or workloads between the providers of a resource or service, called servers, and service requesters, called clients. Often clients and servers communicate over a computer network on separate hardware, but both client and server may reside in the same system. A server host runs one or more server programs, which share their resources with clients. A client usually does not share any of its resources, but it requests content or service from a server. Clients, therefore, initiate communication sessions with servers, which await incoming requests. Examples of computer applications that use the client–server model are email, network printing, and the World Wide Web.

client_server.txt · Last modified: 2024/04/28 03:30 by 127.0.0.1