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Branch

Computing

  • Branch (computer science), a point in a computer program where program-flow may change depending on a condition
    • Branch predictor, the part of a processor that determines whether a conditional branch in the instruction flow of a program is likely to be taken or not
    • Branch table, an efficient method of transferring program control (branching) to another part of a program using a table of branch instructions
    • Indirect branch, a type of program control instruction
  • Branching (revision control), a way of duplicating an object under [[revision control]

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branch.txt · Last modified: 2024/04/28 03:30 (external edit)