OpenEXR is an open-source high dynamic range (HDR) image file format developed by Industrial Light & Magic (ILM). It is designed to provide high-quality images for visual effects and animation work. OpenEXR supports a wide range of features, including:
**High Dynamic Range:** OpenEXR can store a much wider range of brightness levels than traditional image formats, allowing for more realistic and detailed images.
**Multiple Image Channels:** OpenEXR supports multiple image channels, including color channels, depth channels, and arbitrary data channels. This allows for greater flexibility in compositing and other image processing tasks.
**Lossless and Lossy Compression:** OpenEXR supports both lossless and lossy compression, allowing for a balance between image quality and file size.
**Deep Data:** OpenEXR supports deep data, which allows for the storage of multiple values per pixel. This is useful for representing complex scenes with multiple layers of transparency.
```c++
include <ImfRgbaFile.h>
using namespace Imf;
using namespace Imath;
int main() {
RgbaInputFile file("image.exr");
Box2i dw = file.dataWindow();
int width = dw.max.x - dw.min.x + 1;
int height = dw.max.y - dw.min.y + 1;
Array2D pixels(height, width);
file.setFrameBuffer(&pixels[0][0] - dw.min.x - dw.min.y * width, 1, width);
file.readPixels(dw.min.y, dw.max.y);
// Process the pixels...
}
```
This is a basic example of how to read an OpenEXR image using the OpenEXR C++ library.